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/editors/htmlarea/ -> dialog.js (source)

   1  // htmlArea v3.0 - Copyright (c) 2003-2004 interactivetools.com, inc.

   2  // This copyright notice MUST stay intact for use (see license.txt).

   3  //

   4  // Portions (c) dynarch.com, 2003-2004

   5  //

   6  // A free WYSIWYG editor replacement for <textarea> fields.

   7  // For full source code and docs, visit http://www.interactivetools.com/

   8  //

   9  // Version 3.0 developed by Mihai Bazon.

  10  //   http://dynarch.com/mishoo

  11  //

  12  // $Id: dialog.js 1969 2005-09-13 06:57:21Z drbyte $

  13  
  14  // Though "Dialog" looks like an object, it isn't really an object.  Instead

  15  // it's just namespace for protecting global symbols.

  16  
  17  function Dialog(url, action, init) {
  18      if (typeof init == "undefined") {
  19          init = window;    // pass this window object by default

  20      }
  21      Dialog._geckoOpenModal(url, action, init);
  22  };
  23  
  24  Dialog._parentEvent = function(ev) {
  25      if (Dialog._modal && !Dialog._modal.closed) {
  26          Dialog._modal.focus();
  27          HTMLArea._stopEvent(ev);
  28      }
  29  };
  30  
  31  // should be a function, the return handler of the currently opened dialog.

  32  Dialog._return = null;
  33  
  34  // constant, the currently opened dialog

  35  Dialog._modal = null;
  36  
  37  // the dialog will read it's args from this variable

  38  Dialog._arguments = null;
  39  
  40  Dialog._geckoOpenModal = function(url, action, init) {
  41      var dlg = window.open(url, "hadialog",
  42                    "toolbar=no,menubar=no,personalbar=no,width=10,height=10," +
  43                    "scrollbars=no,resizable=yes");
  44      Dialog._modal = dlg;
  45      Dialog._arguments = init;
  46  
  47      // capture some window's events

  48  	function capwin(w) {
  49          HTMLArea._addEvent(w, "click", Dialog._parentEvent);
  50          HTMLArea._addEvent(w, "mousedown", Dialog._parentEvent);
  51          HTMLArea._addEvent(w, "focus", Dialog._parentEvent);
  52      };
  53      // release the captured events

  54  	function relwin(w) {
  55          HTMLArea._removeEvent(w, "click", Dialog._parentEvent);
  56          HTMLArea._removeEvent(w, "mousedown", Dialog._parentEvent);
  57          HTMLArea._removeEvent(w, "focus", Dialog._parentEvent);
  58      };
  59      capwin(window);
  60      // capture other frames

  61      for (var i = 0; i < window.frames.length; capwin(window.frames[i++]));
  62      // make up a function to be called when the Dialog ends.

  63      Dialog._return = function (val) {
  64          if (val && action) {
  65              action(val);
  66          }
  67          relwin(window);
  68          // capture other frames

  69          for (var i = 0; i < window.frames.length; relwin(window.frames[i++]));
  70          Dialog._modal = null;
  71      };
  72  };


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